Sulley and Mike Adapted from Monsters Inc.
I've split 100 points between two characters. They work closely together and have complementary strengths.
Sulley, a great shaggy blue beast, has the advantage of a naturally imposing physique. But his fuzzy cuteness has to be worked around by rigorous training in scariness. Sulley's naturally easy-going, but delights in rising to dramatic occasions. He relies on his best friend Mike for scare-coaching and strategy.
Mike, a little green cyclops, had ambitions to be a great scarer, but his diminutive size was too much of a challenge to overcome. He's put his diligent studies to work as a coach of scariness. Mike has always had to work a little harder at things, and dealing with ups and downs have made him resourceful, if a little suspicious and a bit of a schemer. Mike relies on his pal Sulley to help him make good impressions and deliver the goods in scare-power.
Sulley
- 11 PSY
- 25 STR
- 10 END
- -10 WAR Superior
10 Cantrips: Dim, Paralyze, Sureness, Scare, Giggle
- Scare: Reflects a special push to deeply frighten a target. Sulley might use this if the dreamer resists being frightened, or if he's in a hurry to make his nightly quota.
- Giggle: An experiment to liberate the newly discovered power in laughter.
3 Partisan Support: employee of Monsters Inc., with full benefits.
1 Good Stuff
Mike
- 1 PSY
- -10 STR Superior
- 0 END Paragon
- 46 WAR
10 Cantrips: Reveal, Stun, Quicken, Nullify, Scare
- Scare: As Sulley. Works best if Mike jumps out, up close.
3 Partisan Support: Monsters Inc.
1 Bad Stuff