|wumpus.svg||Hunt the Wumpus||
Click on an adjacent room to move; click on an arrow, then a room to shoot into the next room.
Based on the early text-based game. Limitation: arrows only go one room, rather than up to 5 as in the original.
|Grid Size 3|
Grid Size 4
Grid Size 5
|Clickable Colored Hex Grids||
I've been reading Amit Patel's hex grid guide on RedBlobGames, but these grids use more of a typical wargame coordinate system than the one he recommends.
|Pixie Demo#1 Pixie Demo#2 Pixie mock-up||Weatherpixie Exercises||
Inspired by Tamsin Bowles' Weatherpixie site which used airport weather data to generate representative images showing day/night, weather, and a clothed doll/cartoon, this a start at using the paper-doll ability of SVG to compose similar images.
The "demo" SVGs are clickable via the selector circles at the bottom to show the paper-doll effect and represent a range of time-of-day and temperature. The mock-up shows a sample reproduction using SVG of a Weatherpixie-style image result.
|Planet Cute Animation||Animated SVG||
Inspired by Dan Cook's Planet Cute image pack, offered for shared use for game development.
|Radar screen with sweep hand animation||
Experiment with gradients, clipping paths, animation.